Progression, practical choices and current mode rules.
Piece bonuses
Each row is the effect added at that threshold. Check the active inventory count and respect triggers and durations.
Verification: checked against the dataset labeled Build 24447756 / Revision 578943; individual values have not been retested in-game. Route images document acquisition, not current balance values.
| Pieces | Effect |
|---|---|
| 2 | Vigor: damage +15% |
| 3 | Charged attack damage +10% |
| 4 | Mortal Blow and charged attacks: stamina recovery +100 |
| 5 | Vigor: damage received -30% |
| 6 | Mortal Blow damage +20% |
Acquisition and crafting
Scroll mission: Hermit Mountains.
Materials / exchange: Generic materials shown in the smithing preview.
Before crafting, inspect the registered recipe, materials, Gold and individual item preview. Requirements can differ by slot and grade.

Open the exact scroll pickup → · Materials and crafting reference →
Practical use
Practise charged Swift Attack into Mortal Blow before extending the loop.
Test whether the effect actually triggers against the same enemy before saving. Recheck skill-specific restrictions when changing weapon or main attack.
Sources and version notes
Checked on 2026-10-22. Recommendations are editorial; patch-specific rules are identified in the text.