Trokka encounter guide in Witch’s Castle.
Introduction
A mage empowered by Ozma, wielding water orbs, columns and rain.
Location and mission
Lake City Aldevir
Strategy · Trokka
The cinematic reveals Trokka willingly accepting Ozma's power, confirming his involvement.

Trokka is a mage without a full phase transition. Her attacks are listed below.

Attack ①:
A short charge fires three water orbs. Dodge as her hand rises, or interrupt her at close range.

Attack ②:
A similar wind-up fires two or three water columns. Watch her raised hand.

Attack ③:
A charged stream of water orbs often follows the triple-orb attack. Dodge forward.

Attack ④:
A larger variation of the triple water orbs.

Attack ⑤:
Rain causes damage while you stand in it. Close in and interrupt her.

Attack ⑥:
A relatively slow three-hit melee combo.

Attack ⑦:
A wave attack preceded by moving her umbrella behind her.

Attack ⑧:
An uncommon grab. Dodge when the weapon glows.

Attack ⑨:
A spinning umbrella charge that can be interrupted with a deflection.

Attack ⑩:
At half health, she rises and fires numerous orbs. Dodge side to side through two waves, then avoid the converging orbs and explosive body slam.

These cover the most important patterns.
After victory, the story reveals Ozma ordered the dark elves silenced. Khazan heads toward Rephalan to find them.

Speak afterward to return and end the chapter.

Rewards and drops
Since June 16, 2025, main-mission bosses guarantee set-crafting materials. This does not guarantee a specific finished item, full set or scroll.
Crafting material: Witch's Tentacle · Drowned Witch
Material regions and scroll routes →
The local walkthrough does not identify a reliable named set for this encounter. Use the material guarantee above rather than assuming a specific piece will drop.
Reference: 3DM Guide Team
GAME NOTE has reorganized and rewritten the routes from this walkthrough.