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Skill progression: mastery, prerequisites and priorities

Guide editor: GAME NOTE

GAME NOTE CLASSIC · GUIDE LIBRARYThe First Berserker: Khazan

Progression, practical choices and current mode rules.

Four separate checks

  • Character attributes, Mastery, prerequisite nodes and set-granted moves are different requirements. Attribute levels do not necessarily unlock a skill, and a set-granted move does not unlock its whole branch.

  • After the Chapter 2 skill-tree introduction, choose your current weapon. For a locked node, check Mastery and prerequisites before points. For an unusable learned skill, check activation conditions and Skill Management.

Skill points and skill-tree unlock tutorial.
Skill points and skill-tree unlock tutorial.

Early story progression

  • Combat advances Mastery, while early caps also depend on story progress. If progress stops, check the next main mission. These are Mastery progression milestones, not attribute-level requirements.

Mastery milestoneMain mission / boss
12Snow Mountain Trial / Blade Phantom
16Forgotten Temple / Viper
20First Act of Revenge / Volbaino
24Strange Stench / Aratra
28Traitor Revealed / Rangkus
32Veiled Knives / Maluca

Point allocation

  • Unlock moves that change your available actions, then improve frequently used multi-rank skills, and finally add set-specific or conditional bonuses. Change one group at a time.

  • Target ranks in the build pages are editorial learning targets, not skill-point costs or full prerequisite budgets. Character level alone does not guarantee access to an endgame tree.

  • Start with a reliable damage option and a defensive follow-up before adding a second expensive Spirit skill. Retain points if a skill slot or practical use is not yet available.

Dual Wield setup → · Greatsword setup → · Spear setup →

Equip and activate learned moves

  • Assign learned Spirit skills to available input slots and check the activation state of passives and derived moves. Disable an unwanted conflicting action in Skill Management before practising.

  • Skills can be reset. Save a reliable preset before testing a different weapon, and distinguish skill resets from attribute resets using a Primeval Regression Orb.

  • The encyclopedia adds combo guidance as skills unlock. The June 2025 updates improved navigation between it and the skill tree; confirm inputs there before applying the practical sequences here.

Sources and version notes

Checked on 2026-10-22. Recommendations are editorial; patch-specific rules are identified in the text.

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