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Strange Stench

Guide editor: GAME NOTE

GAME NOTE CLASSIC · GUIDE LIBRARYThe First Berserker: Khazan

Advance through the mine and poisonous swamp to Aratra.

Pickups in this mission

01Skoffa Cave entrance: clear spider eggs and seal the passage with barrels

Follow Elamein into Skoffa Cave for Suspicious Stench.

Skoffa Cave entrance: clear spider eggs and seal the passage with barrels · route image 1

The cave contains spiders and eggs. Avoid prolonged poison buildup: a full meter causes continuous health loss.

Skoffa Cave entrance: clear spider eggs and seal the passage with barrels · route image 2

Descend the slope and first check right for a memory.

Skoffa Cave entrance: clear spider eggs and seal the passage with barrels · route image 3

Break the web behind it and detonate the barrels inside to block this opening.

Skoffa Cave entrance: clear spider eggs and seal the passage with barrels · route image 4
Skoffa Cave entrance: clear spider eggs and seal the passage with barrels · route image 5

02Beams above the Nexus: guard against bats and climb to Netherworld Energy

The iron gate right of the Nexus is locked. Climb the nearby slope for a purple item behind spider eggs.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 6

Return to the Nexus and climb the ladder.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 7

Follow the beams above. Guard immediately against the bat ambush.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 8

A blue item lies below and requires a drop. It is optional.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 9

Before dropping to the corner platform, continue up the beams for a purple item.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 10

Return to the lower platform and drop down to collect a memory.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 11

Climb the beam on the platform's opposite side.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 12

Guard at the pictured position against another bat swarm.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 13

Continue upward on the left to the golden Netherworld Energy upgrade at the highest point.

Beams above the Nexus: guard against bats and climb to Netherworld Energy · route image 14

04Giant bat at the end of the beams and the distant Soulstone

Return and go right. Ambush the large hanging bat. Defeating it without healing consumables awards the Poison Resistance Magic Scroll.

Giant bat at the end of the beams and the distant Soulstone · route image 1

The memory ahead conceals a burrower.

Giant bat at the end of the beams and the distant Soulstone · route image 2

Follow the path to its end and destroy the first Soulstone with Javelin.

Giant bat at the end of the beams and the distant Soulstone · route image 3

07Zombie cave and paired ladders: seal the passage and open the gate shortcut

Turn back and enter the right-hand path, which contains several undead.

Zombie cave and paired ladders: seal the passage and open the gate shortcut · route image 1

Defeat them and collect the nearby loot.

Zombie cave and paired ladders: seal the passage and open the gate shortcut · route image 2

Continue inward and open the chest on the stairs.

Zombie cave and paired ladders: seal the passage and open the gate shortcut · route image 3

Another ladder leads up to barrels that can seal an opening when detonated.

Zombie cave and paired ladders: seal the passage and open the gate shortcut · route image 4

Descend and continue forward.

Zombie cave and paired ladders: seal the passage and open the gate shortcut · route image 5

Open the door to connect back to the initial Nexus.

Zombie cave and paired ladders: seal the passage and open the gate shortcut · route image 6

08Bat bridge and spider fork: search the branches and descend

Rest if needed. The main route continues left; the forward dead end contains a scroll.

Bat bridge and spider fork: search the branches and descend · route image 7
Bat bridge and spider fork: search the branches and descend · route image 8

The left route also forks. Cross the wooden bridge first, guarding against bats. Ambush the hanging Powerful Enemy bat for equipment and a crafting scroll.

Bat bridge and spider fork: search the branches and descend · route image 9
Bat bridge and spider fork: search the branches and descend · route image 10

Climb the left slope for a chest.

Bat bridge and spider fork: search the branches and descend · route image 11

Return to the junction and enter the nearby opening.

Bat bridge and spider fork: search the branches and descend · route image 12

Clear the spiders and collect the purple item. Use an antidote if poisoned.

Bat bridge and spider fork: search the branches and descend · route image 13

Defeat the large spider around the next corner for items.

Bat bridge and spider fork: search the branches and descend · route image 14

09Lower Nexus and poison swamp: Soulstone and the record on the rock

Continue to a Blade Nexus.

Lower Nexus and poison swamp: Soulstone and the record on the rock · route image 15

Descend the slope and drop on the right for the second Soulstone.

Lower Nexus and poison swamp: Soulstone and the record on the rock · route image 16
Lower Nexus and poison swamp: Soulstone and the record on the rock · route image 17

The poisoned swamp below calls for antidotes. Collect the Half-digested Observation Record on its central rock.

Lower Nexus and poison swamp: Soulstone and the record on the rock · route image 1

12Poison swamp edge: antidotes and the frenzied spider

Collect the blue item at this location.

Poison swamp edge: antidotes and the frenzied spider · route image 1

Antidotes can be found nearby or purchased from Digor the bard. A Poison-sealing Necklace lies in this corner.

Poison swamp edge: antidotes and the frenzied spider · route image 2

Absorb the memory here. The tutorial introduces frenzied enemies.

Poison swamp edge: antidotes and the frenzied spider · route image 3
Poison swamp edge: antidotes and the frenzied spider · route image 4

Fight the nearby frenzied spider carefully; its enhanced aggression is dangerous.

Poison swamp edge: antidotes and the frenzied spider · route image 5

13Raised chest and bard: climb toward the guild permit

With the swamp edges explored, climb onto the platform.

Raised chest and bard: climb toward the guild permit · route image 6

Ambush the spider guarding the chest on the left.

Raised chest and bard: climb toward the guild permit · route image 7

After the chest, continue to Digor for conversation and shopping.

Raised chest and bard: climb toward the guild permit · route image 8

Proceed upward past exploding spiders. Turn right at the fork.

Raised chest and bard: climb toward the guild permit · route image 9

Strike the false memory ahead to kill the concealed burrower early.

Raised chest and bard: climb toward the guild permit · route image 10

Drop on the right after the burrower for the Blacksmith Union Permit collection item.

Raised chest and bard: climb toward the guild permit · route image 11
Raised chest and bard: climb toward the guild permit · route image 12

15Plank opening beside the Nexus: seal the path and search the second swamp

Return to the fork and continue forward.

Plank opening beside the Nexus: seal the path and search the second swamp · route image 1

A blue item and a Blade Nexus lie on the left. Rest here if needed.

Plank opening beside the Nexus: seal the path and search the second swamp · route image 2

Break the boards beside the blue item and detonate the barrels inside to seal another opening.

Plank opening beside the Nexus: seal the path and search the second swamp · route image 3

Outside, explore the next swamp. Absorb the central memory and locate the glowing Soulstone ahead.

Plank opening beside the Nexus: seal the path and search the second swamp · route image 4

Approach and break the Soulstone.

Plank opening beside the Nexus: seal the path and search the second swamp · route image 5

Continue inward for a white item.

Plank opening beside the Nexus: seal the path and search the second swamp · route image 1

A chest lies farther inside.

Plank opening beside the Nexus: seal the path and search the second swamp · route image 2

17Return to the Nexus and enter the spider nest on the right

Return to the Nexus, then go right toward the boss.

Return to the Nexus and enter the spider nest on the right · route image 3

18Webbed chamber: face Aratra

The cinematic shows Elamein freeing a captive from a web before Aratra, a giant spider, descends behind Khazan.

Webbed chamber: face Aratra · route image 1

Several attacks are very fast. Learn the rhythm rather than reacting to each strike in isolation.

Attack ①:

A slow claw swipe followed by a double forward stab.

Webbed chamber: face Aratra · route image 2

Attack ②:

Two bites with a clear mouth-opening tell. The second bite follows quickly.

Webbed chamber: face Aratra · route image 3

Attack ③:

A three-hit combo with a visible arm raise. Counter the unguardable third hit.

Webbed chamber: face Aratra · route image 4

Attack ④:

It reaches behind itself and throws green venom. Dodge rather than guard to avoid poison buildup.

Webbed chamber: face Aratra · route image 5

Attack ⑤:

A claw swipe leads into two quick stabs, then a pounce. Do not overlook the second stab.

Webbed chamber: face Aratra · route image 6

Attack ⑥:

Four very fast thrusts followed by a slower final hit.

Webbed chamber: face Aratra · route image 7

Attack ⑦:

A straightforward high jumping pounce.

Webbed chamber: face Aratra · route image 8

Attack ⑧:

It scoops venom from behind before slashing forward in a cross pattern.

Webbed chamber: face Aratra · route image 9

Attack ⑨:

A web spit marked by a green glow around the mouth. Being hit immobilizes you.

Webbed chamber: face Aratra · route image 10

19Broken limbs and poison from above: finish the battle and rescue the blacksmith

Breaking its limbs can stagger it. If it survives that opening, it may climb up to recover and return with a wide aerial slam. Finishing it during the stagger avoids this sequence.

Broken limbs and poison from above: finish the battle and rescue the blacksmith · route image 11
Broken limbs and poison from above: finish the battle and rescue the blacksmith · route image 12

Attack ⑩:

Broken limbs and poison from above: finish the battle and rescue the blacksmith · route image 13

Defeat Aratra for equipment and a cinematic.

Broken limbs and poison from above: finish the battle and rescue the blacksmith · route image 14

The spider attempts a final ambush, but Elamein finishes it off.

Broken limbs and poison from above: finish the battle and rescue the blacksmith · route image 15

Return to the hub and speak to the rescued blacksmith Qazumaka downstairs. Another area unlocks.

Broken limbs and poison from above: finish the battle and rescue the blacksmith · route image 16

20Revisit Collapsed Mine: climb the platform to the zombie room

Travel to Collapsed Mine.

Revisit Collapsed Mine: climb the platform to the zombie room · route image 1

Climb onto the same platform used on your first visit.

Revisit Collapsed Mine: climb the platform to the zombie room · route image 2

Continue to the undead-filled area. The Jarling is in the pot beside this table.

Revisit Collapsed Mine: climb the platform to the zombie room · route image 3
Revisit Collapsed Mine: climb the platform to the zombie room · route image 4

Related side missions

  1. Jar Enthusiast →

    Accept the jar quest at the hub. Finishing it enables the early chapter Jarling revisits.

  2. The Blacksmith’s Heirloom →

    Speak to the blacksmith and return to the Spider Tomb.

  3. Tragic Night →

    Accept the mission from Daphrona.

Reference: 3DM Guide Team

GAME NOTE has reorganized and rewritten the routes from this walkthrough.